Main series Pokémon games continue to suffer from low fidelity, poor performance, or just a sheer lack of art direction. It's okay to expect more.
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1346d

And it’s so annoying to hear the excuse “BEcaUsE tHe sWITCh iS aN UNDErpOWeRed SYsTEm” when the Switch’s launch title was Breath of the Wild.

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636d

Not only. BotW was a wiiu title too, so it had to be made considering the limits of wiiu!

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276d

In some ways the WiiU was more powerful. For instance the Korok Forest area isn’t nearly as laggy on the WiiU. Also the WiiU was powering 2 screens at once.

The Switch is barely 5 years newer than the WiiU and uses a mobile chipset like a phone (an Nvidia Tegra specifically) where the WiiU used the same desktop class chipset that was in the Xbox 360 and PS3.

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5d

Also doesn’t lag on an overclocked switch, the V2 and oled are really downgraded by keeping the memory clock the same as on the v1 Edit: only mem oc is needed, no extra voltage

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396d

I really hate the “it’s for kids” argument. Let alone the fact that adults play the games too. It’s for everyone.

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236d

If anything, media made for a malleable audience with low critical-thinking skills should be held to a higher standard, not lower. I still remember how much I loved The Hobbit as a child. Even at the age kids don’t remember stuff, you still set the groundwork for the rest of their lives. The argument insults kids and betrays the speaker’s low opinion of them.

It’s a shame discourse is still stuck where it was when SWSH came out. I hope the fandom can move forward some day and accept that a billion-dollar franchise isn’t immune from critique.

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186d

In a lot of ways the older Pokemon games are harder, more complex, and less hand-holds. Were those not made for kids?

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6d

Yes and we loved them. Why did games become so hand holdy and easy?

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