They’re private groups that do the ratings but ESRB is enforced by laws in some Canadian provinces for instance and PEGI is enforced by law in some European countries. They do have a de facto authority in those places as a publisher can’t just decide to disregard their ratings and sell to minors anyway or something.
Half Life 2 still holds up really well, honestly better than a ton of modern first person shooters. The only places it’s lacking from a non-technical aspect is enemy variety. If valve did a remake just updating the graphics and gun play that would be my only knock on it and that says a lot for a 20 year old game.
It looks like they just didn’t neutralize/sanitize controllable input data so it should be a pretty easy fix. I think if a security researcher gives you a layup by identifying an easily fixable vulnerability a company should just take it, even if the product is old. If for no other reason than it’s bad marketing when news articles like this come out.
I think “cause” is a little bit of a strong word here unless there are studies I haven’t seen. The studies I’ve read are about correlation between simulated gambling and problem gambling. A child who spends a lot of time on simulated casino games is more likely to problematic gamble as an adult - but that’s not a causal link. The child could like the simulated gambling and real gambling because they were already predisposed to gambling in general.
The problem with loot boxes and micro-transactions tied to chance is they let kids actually problematic gamble. And this lootbox/real world money style of gambling is also correlated with problematic gambling in adulthood yet they’re being left at mature instead of 18+. It really doesn’t make sense treating simulated only gambling harsher.
While I’m happy they’re doing something, they got it backwards. In my opinion games that have simulated gambling but don’t take any real world money should be mature (age 15 suggested) or even unregulated, and games that have real world money that control an element of chance should be 18+ (legally required).
Here’s some games/series that would be 18+ if released under this law: Pokemon Red and Blue, Ni No Kuni, Knights of the Old Republic, Witcher, Yakuza, Fallout New Vegas, Dragon Quest, Final Fantasy, Fable, Mass Effect, Jade Empire, many more.
Simulated gambling isn’t really a problem it’s the real world money tied to elements of chance that’s the problem.
For those who don’t care, it’s an emulator.
For those that do care, it’s not trying to emulate the actual hardware of the xbox one it’s just translating system calls to work on normal Windows PCs. WINE, the inspiration for the name, stands for WINE IS NOT AN EMULATOR so they probably didn’t want to call it one. But you could call it high level emulation if you want.
The difference is using a 2nd computing device as a controller it seems, ie using your phone to cast a video to chromecast.
I actually can’t believe touchstream won this initial case though because they are definitely a patent troll. The don’t make any products themselves they just got an overly broad patent of technology that seemingly already existed (and was pretty obvious) and they go around trying to get companies to pay them licensing fees. And what I read of their patent doesn’t even seem like it covers chromecast, they specify a client device -> separate server -> display device not a direct connection to a display device.
“That guy just made millions of dollars playing the lottery. We should quit our jobs and play the lottery too!”