Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Submissions have to be related to games
No bigotry or harassment, be civil
No excessive self-promotion
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
Mark Spoilers and NSFW
No linking to piracy
More information about the community rules can be found here.
We are well into the period of diminishing returns of graphics advancement where it really no longer matters.
The same has happened with PCs in general by about 2005. personal computers passed the point where a 2 year upgrade made little to no difference.
Same with mobile phones about a decade ago.
Hard disagree. Currently playing ac origins after playing Valhalla. Huge difference in graphics. I generally don’t really care. I play AOE command and conquer and the original tomb raiders. Graphics are nice to have bit don’t make a game. I think the make a big difference with upscaling but you lose the wow factor after 10 mins.
Once they get to real life then it’s finished. We need good graphics for VR tech and if we ever get access to proper immersion into gameplay. If the graphics look rubbish out brain will feel sick. But that’s a long way away
That is not what causes VR motion sickness.
It is the disconnect from the movement signals our brain is receiving from our eyes via VR and our vestibular organ which tells us our physical orientation.
VR motion sickness has the same cause as seasickness and car sickness and all testing I have seen is that about 1/3 of the population will never be able to use VR without getting sick.
But isn’t that the point. If the fps is too slow or pixilation occurs the brain rejects in image as unreal ?
Did you read my comment?
realistic graphics don’t always matter. What’s more important is that the game finds an appealing and consistent visual identity.
I do enjoy some good gameplay, but I also appreciate when the game looks good too