Qualcomm should embrace Linux instead of relying on Microsoft. Valve recognized that in at least 2012. Who knows how long it will take Qualcomm to wake up.
People are starting to leave Windows. Windows 11 on ARM is not going to be a good experience and who will want all the AI crap slowing down a gaming rig? People won’t be able to install Windows 10 on the new ARM devices so the most likely option will be Linux with either SteamOS, Bazzite or something else that can run Steam.
Valve has also been investing in running x86_64 on ARM (can’t remember the name of the project) and even going to use it in the Steam Frame. It will run on Linux, not windows. Ignoring Linux is going to be idiotic if Qualcomm wants to be appealing to gamers.
I believe it when i see it. Qualcomm fucking sucks when it comes to drivers and support.
Nvidia isnt after gaming market right now. If the AI bubble finally bursts we might see some attempts to sell Nvidia SOCs with ARM CPUs and RTX GPUs for the gamers.
Its also pretty hard to disrupt the PC space. For an vertically integrated Apple it was pretty “easy”. But i dont see that epic battle coming soon.
If everything aligns i’d say the biggest possible move could be a steamdeck/gabecube successor in 2 to 3 years based on arm.
The epic battle will be X86&ARM vs Risc-V, cause fully developed, RISC-V can power mobile, desktop and specialised device, thanks to the modular design.
The only draw back is the too little community and corporation efforts to do the complex development, so no battle before a long time
Many people want to stay on Windows though. The problem with ARM windows laptops was the garbage marketing, overpriced laptops, and bad compatibility layer. That’s all been more or less fixed, so I think the next-gen ARM chips will be big.
The compatibility layer has had significant improvements, most apps work fine now not to mention Valve’s compatibility layer for ARM making games work. The Snapdragon laptops mostly flopped so you often see them on discount for $600 as opposed to the $1200+ they were introduced as. I think they have a good chance to be taken seriously.
I am not saying x86 apps don’t work (well some don’t work at all), but emulated apps usually have a bunch of strange bugs or issues like the provider refusing to honour commercial support when using the application on WoA. Here is one example:
Adobe Acrobat and Reader work on Windows on ARM (Windows 10/11) primarily via 32-bit (x86) emulation, with native ARM64 support actively in development. While usable, it may exhibit slower performance, lack PDF thumbnail previews, and have limitations with Outlook integration
I have other examples of applications that I use. For whatever reason, this piece often gets ignored when discussions about WoA come up.
And I am ignoring thing like line-of-business apps, regional commercial applications (local enterprise accounting software is not going support WoA) and consumer applications (less common than enterprise).
Not to mention issues like lower re-sale value, higher cost of repair and generally a pricier and much less developed support ecosystem. This is a big deal if you live in a developing country (or you have below median income in a place like the US).
you often see them on discount for $600 as opposed to the $1200+
The discount reflects the low level of demand.
The fact of the matter is that the current crop of X Elite devices are worse in every way relative to comparable x86 devices. This might change with Nvidia backed WoA devices, but I have a feeling they’ll be more focused on selling ML enterprise GPU than being fully committed to fighting it out in the relatively low margin consumer sector.
Valve’s compatibility layer for ARM making games work
Valves approach isn’t to bet on a particular instruction set. Instead they are focusing on emulation or translation layers. That way they don’t have to worry about what hardware you have or what OS you run, as long as you end up in steam.
Of course they are also print their own OS out there which has a few nice extras, but I don’t think they’ll ever make it a requirement.
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Qualcomm is sitting on a golden egg and they paint it black and sell it as coal.
Embrace Linux, you fucks.
Qualcomm should embrace Linux instead of relying on Microsoft. Valve recognized that in at least 2012. Who knows how long it will take Qualcomm to wake up.
People are starting to leave Windows. Windows 11 on ARM is not going to be a good experience and who will want all the AI crap slowing down a gaming rig? People won’t be able to install Windows 10 on the new ARM devices so the most likely option will be Linux with either SteamOS, Bazzite or something else that can run Steam.
Valve has also been investing in running x86_64 on ARM (can’t remember the name of the project) and even going to use it in the Steam Frame. It will run on Linux, not windows. Ignoring Linux is going to be idiotic if Qualcomm wants to be appealing to gamers.
Fex
That’s the one. Thanks.
I believe it when i see it. Qualcomm fucking sucks when it comes to drivers and support.
Nvidia isnt after gaming market right now. If the AI bubble finally bursts we might see some attempts to sell Nvidia SOCs with ARM CPUs and RTX GPUs for the gamers.
Its also pretty hard to disrupt the PC space. For an vertically integrated Apple it was pretty “easy”. But i dont see that epic battle coming soon.
If everything aligns i’d say the biggest possible move could be a steamdeck/gabecube successor in 2 to 3 years based on arm.
edit: gamecube -> gabecube
The epic battle will be X86&ARM vs Risc-V, cause fully developed, RISC-V can power mobile, desktop and specialised device, thanks to the modular design. The only draw back is the too little community and corporation efforts to do the complex development, so no battle before a long time
I somehow doubt this will be the case.
If you don’t care about gaming (or heavy duty desktop applications), you might as well get a Chromebook or a Mac (depending on your budget).
Both gaming and whatever you’re considering as heavy desktop apps can be done with ARM based chips. Apple proved it with theirs.
Sure, but Qualcomm is not Apple and they sell to multiple OEMs.
Yea but for the rest of us not on Apple’s platform, Adreno drivers are god awful.
Many people want to stay on Windows though. The problem with ARM windows laptops was the garbage marketing, overpriced laptops, and bad compatibility layer. That’s all been more or less fixed, so I think the next-gen ARM chips will be big.
I don’t believe any of this has been fixed, but we’ll see what happens.
The compatibility layer has had significant improvements, most apps work fine now not to mention Valve’s compatibility layer for ARM making games work. The Snapdragon laptops mostly flopped so you often see them on discount for $600 as opposed to the $1200+ they were introduced as. I think they have a good chance to be taken seriously.
I am not saying x86 apps don’t work (well some don’t work at all), but emulated apps usually have a bunch of strange bugs or issues like the provider refusing to honour commercial support when using the application on WoA. Here is one example:
I have other examples of applications that I use. For whatever reason, this piece often gets ignored when discussions about WoA come up.
And I am ignoring thing like line-of-business apps, regional commercial applications (local enterprise accounting software is not going support WoA) and consumer applications (less common than enterprise).
Not to mention issues like lower re-sale value, higher cost of repair and generally a pricier and much less developed support ecosystem. This is a big deal if you live in a developing country (or you have below median income in a place like the US).
The discount reflects the low level of demand.
The fact of the matter is that the current crop of X Elite devices are worse in every way relative to comparable x86 devices. This might change with Nvidia backed WoA devices, but I have a feeling they’ll be more focused on selling ML enterprise GPU than being fully committed to fighting it out in the relatively low margin consumer sector.
I thought this was for Linux not WoA?
Crazy that valve is able to fix this in a cave in the desert for free.
If I were valve I’d get into riscv
Valves approach isn’t to bet on a particular instruction set. Instead they are focusing on emulation or translation layers. That way they don’t have to worry about what hardware you have or what OS you run, as long as you end up in steam.
Of course they are also print their own OS out there which has a few nice extras, but I don’t think they’ll ever make it a requirement.