I have no idea if there is something like that, but I know there are a lot of different tools to create an android app (Android studio with Jetpack compose, React Native or Flutter).
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Depends on what you want to do, what you know, and how much effort you want to put in. For other ways, outside the usual Android tools, there are a couple options. With python, there’s a project called BeeWare that makes a lot of things easier to deal with.
Personally, though, I’ve been game deving in Godot, and have even made a few dumb little personal apps with it. There’s coding involved, but there’s also a lot you can do in the interface to design the app visually, and exporting to any platform is pretty straightforward. Even the Godot editor itself is made with the Godot editor, so it can do a lot of things outside games.
Depends. I made one in tauri and it was a good fit because I already had a web frontend and rust backend. I was able to reuse both of those with minor changes, now the same code builds the app and the web server/frontend.
I’d probably go native if:
With tauri, if you need phone apis that aren’t in the toolkit already you’re going to jump through some hoops going from javascript to rust to kotlin and back again. Its a significant barrier, you’re handling serialization/deserialization of function arguments/results in 3 different languages.
If I were to use Tauri, I would also need to learn Rust…
I use Flutter professionally and really like it
Android Studio and Jetpack Compose is going to be the path of least resistance, but i’d need to hear more requirements to make a real recommendation (besides try to avoid React Native unless you have a really good reason)
Why should I avoid React Native?
I’ve made apps in tons of different ways, kotlin with jetpack compose, react native, cordova, old school java activities.
Imo cross platform is the way to go, react native has been the easiest to maintain for me, I have 4 production react native apps that have been fairly successful and easy to maintain. My two biggest complaints are the difficulty of running on desktop, and the pain of upgrading react native versions. Expo sucks but it’s the best we have and does help with upgrading.
Flutter is fine, dart is not my favorite but it’s definitely worth looking into.
I looked into the tiktok platform, didn’t really speak to me tbh
Depends if you want the things you learn to help you in future career paths, I chose to learn flutter because I wanted an app cross platform on all devices and not just ios, android and web which is what react native offered (plus no good full storage access of device, cuz damit I had visions), but it’s difficult to find a position as Flutter Dev without at least 5 years of experience.