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Serious question: What makes Dragon Quest special? I’ve played turn based RPGs from that era and there never really seems to be any distinguishing characteristics between them
I think it’s that Dragon Quest was pretty Genre defining. Not really first of its kind but one of the greats of its time.
This, and it’s THE big traditional JRPG franchise in Japan itself, as big as or bigger than Final Fantasy. FF just happened to have more worldwide appeal.
I like both, Final Fantasy IV and Chrono Trigger are still good. Recently did some digging in the videogame history RPG’s and Mother(Earthbound) was one of the first if not the first in this style looking back it does look like a template game.
I admit I haven’t played too much of either Dragon Quest or FF. I have a bit more experience with FF (I’ve at least started playing 1, 7 and 10). I’ve only played Dragon Quest III, currently going through its HD-2D remake and enjoying it decently enough. If I like it enough when I finish it maybe I’ll pick up I and II as well.
It’s comfort food. Never pushing the envelope much, but always high quality.
Note that the first game came out in 1986. These remakes will look great and put some modern conveniences on… But it will still be a game from 1986. If you want a modern DQ then 11 is great.