I’m honestly surprised anyone bothers making mods for GTA any more. T2 are actively hostile towards modders - stop wasting your time creating a community around their products.
I’m surprised modders are still releasing their work in a manner where they can be personally identified and forced to comply with a DMCA takedown.
If modding is going to be treated like piracy, move it into pirate networks. Hell, I’d even love to see mods requiring a cracked copy of the game just to send a message.
You are not logged in. However you can subscribe from another Fediverse account, for example Lemmy or Mastodon. To do this, paste the following into the search field of your instance: [email protected]
No game suggestions, friend requests, surveys, or begging.
No Let’s Plays, streams, highlight reels/montages, random videos or shorts.
No off-topic posts/comments, within reason.
Use the original source, no clickbait titles, no duplicates.
(Submissions should be from the original source if possible, unless from paywalled or non-english sources.
If the title is clickbait or lacks context you may lightly edit the title.)
Bigger the fan worse the treatment.
I’m honestly surprised anyone bothers making mods for GTA any more. T2 are actively hostile towards modders - stop wasting your time creating a community around their products.
I’m surprised modders are still releasing their work in a manner where they can be personally identified and forced to comply with a DMCA takedown.
If modding is going to be treated like piracy, move it into pirate networks. Hell, I’d even love to see mods requiring a cracked copy of the game just to send a message.
Or just give games that promote modding your time
Metro, Divinity, and Fortnite all offer SDKs
Exactly. All of that time and effort could be going towards a game I’d prefer to play and wouldn’t be susceptible to takedowns.