DebatableRaccoon
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Joined 2Y ago
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Cake day: Jun 24, 2023

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The lack of forethought when casually allowing broad censorship.

PS: I’m really surprised by the amount of downvotes given the platform we’re on so I have to assume my meaning wasn’t as clear as I first thought.



For what it’s worth, I don’t think anyone ever considered it was a dev decision. Every comment I saw on the matter was cursing Paradox specifically.



Yar har har and fiddle dee dee, see shit like this aboard a ship I’ll be 🏴‍☠️


One thing these companies seem to fail to realise is that such a genre doesn’t appeal to the 100% market share they want, no matter the coat of paint they spray on it. The one that stood the greatest chance of appealing to me was cancelled before it was even announced and it was a very specific coat of paint that made me interested so nothing else will ever manage to hook me.




Given the popularity of the Steam Deck, the Xbox handheld would have to come free with the purchase of any Xbox exclusive game to stand a chance in that sphere, I think. The fact that it’s Win11 immediately turns me off and I say this as someone who still uses Windows.


Name checks out. Are you also forgetting the DLC is awkwardly levelled too? That it’s not accessible until quite far into the game but if you try go into it with a complete save you’ll be dramatically over-levelled.


Toussaint. They weren’t being subtle about the frenchness


I can see where they’re coming from about the design but I’m still pro-choice. If a NG+ wrecks the balance, that’s on me… or I’ll be living the OP edgerunner fantasy of my dreams.



They backed out of supporting the Stop Killing Games initiative led by Ross Scott so I rather doubt it’s to support preservation at this point.


Because there’s a lot of negativity towards Hasbro and everything they are associated with given recent years. It’s a miracle BG3 came out good at all, let alone as good as it is with them involved.



True, NM has been getting stricter on mods and criticism for some time now. Makes me wonder how much worse it could get.


The big question is whether this is for the better or worse.


This feels like the sort of fix that should have been figured out prior to release given just how wide spread it is.


That’s fair. Thinking about it, I’m not sure if I’ve ever bought a game after the Denuvo got removed, I’d just stopped caring about the game by the time that happened so it’ll remain to be seen if I still care about Stellar Blade by the time the Denuvo is removed this time, but it certainly won’t be at full price like I’d planned to pay when the PC port got announced. It’ll likely be with the standard 60-70% reduction that happens once a game has been out 1-2 years, depending how long it takes for this crap to fuck off. At that point, I don’t think it’s rewarding the dev anyway, my purchase certainly isn’t making it onto a spreadsheet of consequence.


And it’ll be staying right there for as long as its carrying that infection.


Sadly, the game will be infected with Denuvo at launch. I was looking forward to it until that stupidity got announced.


RocketWerkz is an indie dev with, from what I can find, 64 employees. I wouldn’t exactly call that corpo material.




I’m not using MS Store, Microsoft. I have my issues with Steam but it works a hell of a lot better than MS Store does.



Guess that’s just knocked SB way down my list. Shame, that’s one of the few games I’ve been looking forward to.



There’s nothing to suggest that’s the case here. Stop white-knighting for scum companies.


True but I’d expect fhe writing to be on the wall at least a week ahead of time. If it was some last minute polishing issue, I’d expect a delay of a week, not indefinite. Either management hasn’t been paying attention, or someone accidentally nuked a bunch of data when pushing a last-minute update to the main file. I can’t think of any other reason for it to have been that close to the wire.


True but I meant in this specific situation. They’ve had the decency to delay it which is an oddity and kinda commendable in the way that most other devs/publishers push broken games, but how asleep at the wheel do you have to be to not realise you need an indefinite delay until the day of release?


True but if you somehow don’t notice your game is broken until the day of release, I can’t help but wonder how you didn’t notice prior.