DebatableRaccoon
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Joined 2Y ago
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Cake day: Jun 24, 2023

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Lack of optimisation. The spec requirements alone point this out but then they still commonly run like garbage.



In fhe same way you can voice your opinion, someone else can voice why it’s flawed, why people should look at a project like this and point out why people should just regurgitate the same old “AI slop” venom. Putting those points forward isn’t being mean-spirited, it’s highlighting the nuance around a topic and adding more to the conversation than “tis gud”/“tis bad” without being a personal attack so there’s no need to go on the defensive either.



My personal issue with it was a general lack of optimisation. Granted that was the demo so things could have changed but if even the demo runs poorly, I don’t consider it a good sign.


Then don’t buy anything. In the meantime I’ll keep pursuing more of a franchise that I love, especially when HL is the only good thing we’ve had in quite some time.


Art versus artist. Some of us what as much of the wizarding world as we can get.


Translation: “The executive’s felt their yearly bonus wouldn’t be big enough come the end of the financial year so they found a way to free up some extra funds.”



So far I’d say The Chinese Room has got a decent rep so… 🤞



Exactly. All of that time and effort could be going towards a game I’d prefer to play and wouldn’t be susceptible to takedowns.


Absolutely. That review I posted is exactly what I was anticipating when seeing the footage multiple channels were posting back in January. I’m just a little surprised to see so many singing false praises like that shit he shows of a reviewer giving it a 100 and starting with a line like “it has flaws”. I encountered another video where the review had the gall to say “the parkour is the best it’s ever been. It’s nothing like in Unity but the animations are so good”. This is a reviewer who’s previously panned animation-based parkour in favour of the old mechanics-based style. Everyone’s blowing Ubisoft because the company is supposedly on Death’s doorstep despite them having firmly put themselves there. It’s sickening.







When his studio gets shut down and the IPs he created join the many others in the void that is everything EA devours.


But have they optimised it yet? I really want this game to be good, to replace The Sims but if they’re only going to capture the 1% of Sims community, they are going to find themselves not being profitable.





I know. The point of my comment is ghe consequences of bad management always fall on the necks of those below them on the corpo shit shoot.


Aaaaand the consequences of bad management aaaarrrrreeee…


Any ‘love’ that wants you to give up your hobby is no love at all.



Sadly, I don’t see InZoi being a competitor for Sims for as long as the hardware requirements are so high. I’m still holding out hope that Paralives will be the saviour we need.


That’s kinda the state of the game at this point: not fun. And why I’m not fussed about the PC release likely going to be long after the console version at least. R* just isn’t a priority for me anymore.


Certainly puts things in perspective between the haves and the have-nots, doesn’t it?


I wanna know who’s so disconnected from reality that they think everyone’s got a VR headset lying around.


~Oh no. What a shame.~ Moving on…


Sadly, it’s the part of keeping it working for the periodic 5 minutes after that that is also a hurdle.


I’ve never understood and always despised that empty Nobody. It literally adds nothing other than making me hit the downvote no matter how good the rest of the meme is.


I doubt PSN being down will be enough to stop the slobs from continuing to act like a bunch of lazy fat fucks. Let’s not get too crazy.

Edit: To clarify those who can’t interpolate, I’m referring to that specific subset of people, not saying all PS players are those slobs


Either Sony is gearing up to sell a PC port of Bloodborne or they’re desperate for people to stop asking for a PC port and are trying to bury the game.


Doesn’t matter. Not about the quality, nor the morons downvoting me. The conversation is about percentage and a misconception. Steam takes 30%. PlayStation takes 30%. Same with Microsoft and probably Nintendo. 30% is also the “small” portion Google and Apple take on their platforms. I only know of Epic and GoG that take less. We’re talking about numerical fact, not opinion, and I can’t help but notice it’s the platforms that are comfortable having a monopoly that take 30% while the ones that publicly promote competition (or at least claim to, to be fair) that take less.



What part of “BURN THE WITCH!” implies a lack of fanfare?


If only they hadn’t squandered the chance while they had it.