Video game news oriented community. No NanoUFO is not a bot :)
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My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
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Im not sure what the goal was here. It seems the complaint is that you cannot shoot NPCs in non-combat situations. That while one game considers taking items to be stealing whereas the other does not which the content creator seems to miss.
Is this really about attention to detail or do they just prefer one game to the other due to directorial choices?
Obsidian Entertainment has gone from Fallout: New Vegas where you were free to kill anyone, even at the cost of disrupting main quests, to Outer Worlds where most of that freedom is still intact to Avowed where the freedom to do evil choices is either taken from you (npcs not reacting to being shot in the face) or having no impact (npcs ignoring your stealing of money and food in the tavern).
I agree with your thought that it’s a directorial choice, not attention to detail, but it’s one that goes in the complete opposite direction of what the studio is known for.
You could kill almost anyone in NV as you cannot kill children in any game nor can you kill major quest givers.
Perhaps they have reasons to not want to encourage senseless violence to NPC’s at a time when a chunk of the population clearly views others as IRL NPC’s?
Pretty sure yesman is the only character you can’t kill.
Wow, I knew those that made Outer World yet didn’t link to Avowed being their game
I couldn’t stand much of Outer Worlds tbh. Avowed has been a 100% upgrade from my perspective. Not being able to kill NPCs and having no repercussions for stealing just seemed like they were transposing PoE mechanics to the first person perspective.