Avowed vs The Outer Worlds - Obsidian's previous game - Attention to detail.
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This video is a comparing variety of details, features and mechanics in Avowed (2025) and The Outer Worlds (2019), both developed by Obsidian Entertainment. ...
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Obsidian Entertainment has gone from Fallout: New Vegas where you were free to kill anyone, even at the cost of disrupting main quests, to Outer Worlds where most of that freedom is still intact to Avowed where the freedom to do evil choices is either taken from you (npcs not reacting to being shot in the face) or having no impact (npcs ignoring your stealing of money and food in the tavern).

I agree with your thought that it’s a directorial choice, not attention to detail, but it’s one that goes in the complete opposite direction of what the studio is known for.

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You could kill almost anyone in NV as you cannot kill children in any game nor can you kill major quest givers.

Perhaps they have reasons to not want to encourage senseless violence to NPC’s at a time when a chunk of the population clearly views others as IRL NPC’s?

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nor can you kill major quest givers.

Pretty sure yesman is the only character you can’t kill.

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