GSC Game World said it tried using procedural generation for some elements of the game, but it just didn't fit.
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This game looks awesome, do you need to play the first one to know what’s going on?

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I doubt it, especially considering this is actually the fourth game in the series.

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I’ve seen some people discuss the lore a bit based on the trailer put out. It might be worth at least reading up on it

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What does it being made in UE5 have to do with hand crafting levels? Are most UE5 games using procedural generation that I’m not aware of?

boletus
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Ue5 has powerful procgen tech that is used by a lot of developers.

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I think it was partially to make the statement more sensational, because 60 sq km is ~23 sq miles, so it barely makes the top 30 biggest games by map size (as of some 2023 articles)

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I can’t wait to be let down.

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I haven’t been this hyped about a game coming out since Borderlands 2 was announced. Really hoping it lives up to it; I’ve been on a GAMMA binge recently and really am just hoping it comes close to the same vibe but now on UE5

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