Sea of Thieves 2023 Edition - Your First Look at What’s Coming in Season Ten! - Steam News
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Delve into the details of three major features coming to Sea of Thieves this Season…

This is actually pretty big. I never liked me and my friends getting raided by people who played for 2000 hours and memorized PvP mechanics, I might give this game another shot.

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It’s dumbed down but sailing into the wind is possible IRL. By keeping your sail at an angle the wind pushes you sideways, but your keel is kept in place by the water, so your ship moves forward.

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You can sail close to upwind, but not completely. If you try to sail too much upwind, your boat is “in irons” and you stop getting any push from the sails. Because the sails aren’t pushing, you can’t steer either. Because of that, when sailors are sailing upwind and tacking across the direction of the wind, they have to make sure they have enough momentum to cross the path of the wind without stalling.

Meanwhile, in Sea of Thieves, if you get your sails set perpendicular to the wind you get bonus speed. If you get your sails 100% wrong (i.e. they should be pushing the boat backwards) you still creep forwards.

Honestly, I’d love a pirate / 18th century ship combat simulator that actually got the sailing mechanics more or less right. The mechanics of sailing are really interesting, and then you add artillery into the mix, what’s not to love?

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