Unity Claims PlayStation, Xbox & Nintendo Will Pay Its New Runtime Fee On Behalf Of Devs - TwistedVoxel
twistedvoxel.com
external-link
Unity Technologies has stated that PlayStation, Xbox, and Nintendo will pay the company's new runtime fee on behalf of game developers. A new FAQ has been shared by Unity Technologies, which answers questions regarding the company's recent change in pricing plan for its game development engine. According to the FAQ, the Unity runtime fee will be charged to the entity that distributes
lorez
link
fedilink
English
101Y

Who’ll pass it on us.

@[email protected]
link
fedilink
English
51Y

You see, making games is so expensive nowadays. So, now the starting price will be $80 and there will be a convenience fee for every install. No, it doesn’t matter that the game doesn’t use Unity, we will charge it anyways, just in case.

@[email protected]
link
fedilink
English
21Y

Isn’t the new model based partly on game and/or studio revenue? Sounds really scummy if you put it that way: Unity announces new pricing structure -> costs for devs rise -> they increase game prices -> now they reach the revenue threshold quicker and more often -> costs for devs rise…

Create a post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

  • 1 user online
  • 200 users / day
  • 804 users / week
  • 2.3K users / month
  • 6.32K users / 6 months
  • 1 subscriber
  • 4.89K Posts
  • 101K Comments
  • Modlog