Game director Todd Howard has said that official Starfield mod support is planned for next year, which is in line with the team's Fallout 4 support.
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362Y

Should’ve been there from the start.

I don’t even understand the delays. They have claimed that the tools they release are the same tools they use to build out their games. Shouldn’t they already have working tools? And what really changes between the games that I can’t just use Fallout 4’s or Skyrim’s creation kit? I’ve always found this to be odd.

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92Y

The tools are usually stripped down versions of their internal kits. At least, that’s what I’ve read on the topic. I don’t actually know whether that’s entirely true or to what extent if it is.

The other reason may also have to do with console modding. Getting that set up or whatever.

Dirk Darkly
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-22Y

After playing their games for many years, I’m not convinced their tools are working.

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112Y

When Bethesda launches mod support, they will do it as a Creation Platform. They don’t want mods to merely exist, they want to control its presentation.

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