Starfield gamers have begun pirating a popular upscale mod for the game after the developer placed it behind a paywall. The mod, as its name implies
stevedidWHAT
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01Y

Nexus mods is filled with mods that add newer versions of sampling techniques or any other number of general graphical improvement mods. It’s not that crazy or uncommon to do so for free.

The modding community is about fucking with shit we bought and sharing those changes. Period. Trying to gatekeep that behind a paywall is out of the norm and probably illegal. I can’t see how companies like rockstar would allow people to make money off their games because it’s their fucking product.

This is just capitalism trying to shit where we eat, yet again. We’re not paying for your game modifications.

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31Y

Dude is just trying to make a living, he’s not some megacorp, what is wrong with you? Didn’t find another dlss+fg mod that wasn’t the pirated one mentioned here?

Curious

On the point about capitalism, yeah I mean if we had socialism and people didn’t have to worry about putting food on the table, I’d bet there’s be a lot more free passion projects released, sadly that’s not the world we live in, and I’m fine with throwing him $5 bucks a month, he’s made many dlss+fg mods for various games.

stevedidWHAT
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01Y

Trying to make a living off someone else’s work and someone else’s technology.

https://www.nexusmods.com/starfield/mods/761

Here’s another mod that does this - cUrIoUs.

Stop trying to dodge my point.

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21Y

Cool, seems like it’s less stable then puredarks, but I’m glad people have options

What point was I dodging?

Do you think devs don’t put in any work for mods or something? I guess I don’t understand your point, I love that so many modders are able to release things for free and maybe end up with a job at a game dev company or end up releasing their own games like with enderal.

At the same time I can’t really fault people for trying to make money to keep themselves afloat so they can dedicate more time to making mods, learning new techniques, etc…

It’s really not as simple as you seem to think to port dlss+fg as you seem to think, and they’re not just copy pasting code from some free public info, it’s simply more complex then that, if you really can’t understand that you probably aren’t very informed on how development and coding work.

I personally don’t have the brain/attention span to code, I’ve tried multiple times but I just can’t do it, but through those attempts I understand how in depth and difficult it can be and it is most certainly real work.

stevedidWHAT
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-11Y

It’s not their work to be modding for a profit when they themselves get to do so for free because we all know companies would jump at the opportunity to enforce more revenue streams for themselves and take this opportunity to push for making everyone pay a fee for modding or the like because it’s their game they made.

Years of work. Hundreds of people if not more.

And this one dude gets to profit off it without giving them any kickback? It’s hypocritical and moronic and only gives companies like Rockstar more leeway in barring or charging for the ability to modify something I own and that’s not something we want to happen at all small scale or a large scale.

@[email protected]
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11Y

This is just a terrible argument, try taking that same logic and applying to to the Internet, should people not be allowed to sell software on the Internet because they didn’t personally create the Internet and aren’t giving kickbacks to the people who did create it?

stevedidWHAT
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11Y

You don’t get to have your pie and eat it too. I’m sorry.

@[email protected]
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11Y

That really doesn’t apply to the conversation, but okie dokie

stevedidWHAT
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11Y

Now you’ve got the point!

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