‘Seeking connection’: the video game where players stopped shooting and started talking
www.theguardian.com
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In a post-apocalyptic landscape of cutthroat scavengers, surprisingly peaceful players are opting to team up and open up – a phenomenon that’s intriguing game developers and psychologists alike

It seems like the following is indeed interesting, yet I’ve never ever experienced Arc Raiders myself! Have you? ^^

But often, players are just talking. A YouTube video called The Humans of Arc Raiders, inspired by the photographer who interviews strangers in New York City, includes conversations with randomly encountered players. They talk about family struggles, work lives, depression, autism and, in one case, a lung collapse. In one conversation, a heavily armed player in green armour named Poopy candidly asks another raider: "What’s it like having kids, dude?”

When I first jumped into Arc Raiders, I found a dichotomy on the topside, where birds sing and plants thrive among the carcasses of downed machines. The more I wandered around this 1970s-style retro-future setting, the more I bumped into other humans, many of whom offered help, such as medical supplies. Mostly we snuck around and battled robots together. It was tense at times, sometimes scary, but often relaxing.

In one session, I encountered another player with a British accent who was also new to the game. "Have you been killed by another person yet?” he asked me, as we explored a burst concrete dam complex. "Because every person I’ve met has been friendly,” he added. “No one kills each other.”

Source [web-archive]

Joanie Parker
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181d

So I bought arc raiders. Even though I don’t like extraction shooters.

Hopped on solo, came up on a pair of raiders getting fucked up by the arc. Saved their lives.

Crouched in a corner to look at my inventory since this was THE VERY FIRST TIME I PLAYED.

One of the two people I saved, naded me. Just chuked a sticky grenade right at me as I browse my menus.

Then said I was camping in a corner and was going to kill them. After I JUST FUCKING SAVED THEM!

the guy tried to argue with me. I deleted and refunded the game.

Fuck you too guy.

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619h

These are the players that get angry when people say they don’t want to play the game. And then act clueless when the game is dead due to low player counts. The people that also don’t want to play in lobbies with other high level players and only want to Noob Stomp.

Its why I call this genre of game “Scum Sponge.” Because it attracts all of the worst people on the planet due to the game design rewarding that kind of player behavior. I am thankful for it, because it means other games have less of them.

@[email protected]
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91d

A shame. You could’ve seen the people who yell I’M FRIENDLY I’M FRIENDLY before shooting you in the head.

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121h

Why though? It’s just pixels, laugh and go again, you have unlimited free kits, and every raid is different.

GreyEyedGhost
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21d

That’s your choice, and I’ve met a couple people like that, but you could have just blocked them and moved on. I’ve also had a rando save my stupid ass twice in one raid because I kind of suck at extraction shooters.

In the end, I’ve had about as many meetings where I was ganked as where people just randomly helped me, and a whole lot more where we both said hi and went on our way.

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19h

I certainly hope blocking people in the game does not stop you from matching into each other’s lobbies and only prevents voice/chat with each other.

Xbox tried the “blocking people prevents matchmaking into their games” way in the early days of the Xbox 360 when accounts had a reputation system and all that. Know what the end result was? All the best players and pro players at games were waiting in 10+ hour queues to find a match. Because people were blocking everyone that beat them. So Xbox ditched that, and that was absolutely the correct call.

Blocking should absolutely never prevent matchmaking from doing its job and getting everyone into games. And listen, I hate Extraction Shooters. I played the Arc Raiders closed and open betas, and the server slam, so its not like I have no experience with the game. I lament that another fun PvE Coop Shooter was stolen from everyone to be added to the Scum Sponge genre. But I still think the game’s matchmaking should function correctly.

GreyEyedGhost
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118h

Looks like Arc has learned something since then, and it reduces your odds of matching with them but doesn’t completely remove the possibility. I think I’ll keep blocking people I don’t want to play with. Frankly, it’s not surprising that game developers have learned from the mistakes made before, and there are certainly more nuanced options than forcing people to play with people they don’t want to or having to wait hours to match.

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20h

Arc is not the game for you. That is insanely bubble wrapped behavior.

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