Same boat. But also feel like as an adult with limited time I don’t want to deal with others negativity. Nor do I in certain games have time to check in on my stuff regularly.
Sure, but you know what I meant. Also as simple as having your short moment dedicated to gaming ruined by someone disconnecting etc. which applies to chess as well (online).
I took you to mean competitive gaming. Playing against humans is always going to be better if you want meaningful competition. I understand that you don’t, but you should also recognize that’s a huge part of gaming for a lot of people, and was (with a very small number of exceptions) literally the only way to play any game for thousands of years. The negativity that you refer to has more to do with playing against children than playing competitive games and that makes your criticism come off more like copium than a genuine reason.
Nor do I in certain games have time to check in on my stuff regularly.
This is a huge part of it. When I was younger with no responsibilities and could tailor my schedule around a game, I enjoyed this stuff. Now? I don’t want to have to think about whatever game when I’m not actively playing it, and if I don’t play for a few days, I want to be able to return and find things as I left them. That philosophy is antithetical to many modern PvP games’ design philosophies, where they want you to be constantly thinking about it and emotionally invested in it.
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Same boat. But also feel like as an adult with limited time I don’t want to deal with others negativity. Nor do I in certain games have time to check in on my stuff regularly.
Chess is PvP. Negativity is not a necessary part of competitive gaming.
Sure, but you know what I meant. Also as simple as having your short moment dedicated to gaming ruined by someone disconnecting etc. which applies to chess as well (online).
I took you to mean competitive gaming. Playing against humans is always going to be better if you want meaningful competition. I understand that you don’t, but you should also recognize that’s a huge part of gaming for a lot of people, and was (with a very small number of exceptions) literally the only way to play any game for thousands of years. The negativity that you refer to has more to do with playing against children than playing competitive games and that makes your criticism come off more like copium than a genuine reason.
I mean if chess is so good why is there no chess 2?
Bad example.
You have a lot of socially negative chess games?
Always one guy who takes it too seriously.
This is a huge part of it. When I was younger with no responsibilities and could tailor my schedule around a game, I enjoyed this stuff. Now? I don’t want to have to think about whatever game when I’m not actively playing it, and if I don’t play for a few days, I want to be able to return and find things as I left them. That philosophy is antithetical to many modern PvP games’ design philosophies, where they want you to be constantly thinking about it and emotionally invested in it.