EA posted a job listing seeking an engineer to port its Javelin Anticheat, a kernel-level anticheat solution, to the Windows-on-Arm (WoA) platform. This is a significant indicator of where the industry is headed, confirming that the biggest game developers are officially porting their game engines, ...
Who cares if someone cheats. I don’t get it.
You can’t sell an online, multiplayer, competitive game experience, with the golden goose of in-game-purchases, if the game is dominated by cheaters. The players will find something else to play.
Well I would like to be able to cheat. So no thanks.
I don’t think anyone cares if you cheat at a single-player game.
If it’s a multi-player game, well, that activity doesn’t belong to you exclusively.
Yeah but it’s a lot more fun when there’s a cheater. It’s a lot more harder to win.
Cheaters in multiplayer games make the whole experience miserable for everyone else. It’s sociopathic asshole behaviour at its purest.
Cheat in single player all you like, but people who cheat in multiplayer are bad people and should feel bad about their choices.
Its more about verifying you’re paying them and they have control over you and the software you run.
Exactly! So no thanks.