EA posted a job listing seeking an engineer to port its Javelin Anticheat, a kernel-level anticheat solution, to the Windows-on-Arm (WoA) platform. This is a significant indicator of where the industry is headed, confirming that the biggest game developers are officially porting their game engines, ...
You can’t sell an online, multiplayer, competitive game experience, with the golden goose of in-game-purchases, if the game is dominated by cheaters. The players will find something else to play.
Well I would like to be able to cheat. So no thanks.
I don’t think anyone cares if you cheat at a single-player game.
If it’s a multi-player game, well, that activity doesn’t belong to you exclusively.
Yeah but it’s a lot more fun when there’s a cheater. It’s a lot more harder to win.