Anybody have any games they really liked on a first play through and then fell out of love with it later on? I’m going through it right now with the city builder game Workers and Resources. I’ve got 26 hours in it on Steam. Most of those hours came years ago when I first tried the game. I had a good grasp of it then naturally hopped off it when something else caught my eye. Every time I try it now I just can’t get past how janky it is. It truly is Eurojank the city builder game.
My biggest issue is relearning the build order. Set up a village, import some power, setup water, build a bus depot. I think I’ve got all the boxes checked off for what I’m supposed to do but nothing happens. Busses take no workers to the coal plant. Everything is still on warning that I’m missing resources. Then I get into the weeds and can’t find what’s wrong. I give up. This is the last few times I tried the game. I’m prone to jumping off a game if it’s too complex but knowing I used to have this one down and it’s all different now has me really souring on it.
That’s the shame of it. I know I liked the game at one point but there’s been too much time between first seriously getting to know the game and it’s systems and now. It’s the probably the only city builder I’ve ever played that’s not a pick up and play type game. This is my genre of choice going back to SC2000. This one stings.
Anybody else have anything like this happen to them?



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Skyrim has aged REALLY poorly.
“Really poorly” is a tad hyperbolic. The game certainly has aged and you can tell how paper thin many of the gameplay features are. But, I think the core gameplay is still pretty solid and you definitely do have an assortment of options in how you approach objectives and plenty of freedom in exploring the world
I mean so have most games from 2011. There are definitely exceptions but the vast majority aren’t like we thought they were at the time
How many other games from 2011 just got re-re-re-released on the Switch 2 for a full $60, though?
I just started skyrim for the first time in December. Stealth archer obviously and then a mage character. I’ve been surprised how much fun it is. Clearly lacks depth in a lot of areas but damn there is a lot of it. Definitely think I missed out on playing it when it was released.
Without mods I can kinda see it. With mods I still enjoy it a lot.
There’s a series of mods where you can change the combat into something very souls like. Combos, lock on, dodging, etc. It’s kinda complicated to set up though but it breaths a lot of new life into the game
Bethesda has a tendency to take features from popular mods for their previous games to improve future titles. Skyrim’s combat, for example, is heavily inspired by the Deadly Reflex mod for Oblivion. I wouldn’t be surprised if TES 6 cribs the Souls-like combat formula due to those mods’ popularity.
yeah swinging swords makes that cheap metallic noise. Quests don’t have the pull that we expect them to. None of the characters are interesting. No continuity with quests. I notice the bugs that Tod Howard never fixed but re-released with bigger textures, which only makes the greed more palpable.
Starting in December of 2011.
What does this even mean?
It means that like most mediocre games, this one had a short half life as a good game, regarding its overall quality.
IMHO, it was never even decent. Also, I strongly fellate Morrowind and the Gothic series, so yeah.
As one should.
es3*?
I played Oblivion but it never really came into my mouth.
Er, yes 3. That’s what I meant.
ay!