greybeard
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There are industries where that works. In business software, that’s incredibly common, in part because people buy the same software every year, or on a subscription. So the company makes a half decent product, hires an insane amount of people to market it while firing the vast majority of the developers, sells a ton of subscriptions, then coasts for a decade or two. Any time a competitor starts forming, buy them, lay off the staff, and coast on that too.

It’s the business model of the vast majority of business to business software/service products out there.

@[email protected]
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Cool, that sounds exactly like how people want game companies to run. Just make a subscription based game, fire a bunch of people that actually made the product, and kill any innovative competition!

Doesn’t sound fucking deplorable at all.

DebatableRaccoon
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Any time a competitor starts forming, buy them, lay off the staff, and coast on that too.

Hey! Don’t go calling Norton out like that, man

greybeard
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Norton may have pioneered the technique, but Intuit perfected it.

DebatableRaccoon
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I’m glad to say I’ve never had dealings with Intuit by that measure then.

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