oh thats pretty cool actually,but if the multiplayer SDK is just DRM with a diff name i would rather stick to Steam.
And Steam’s DRM was pretty invisible to me until, ironically, I got a Steam Deck. Then I started running into games that needed to be authenticated while I was on a train with no internet.
and what games are those,i never had that experience with my steam library(except for only requiring the Steam Client to run). maybe this comes from other drms the game has?
The one that stuck out to me was Metaphor: ReFantazio. It has Denuvo, but the message didn’t identify it as such and read like Steam DRM. Dragon Ball FighterZ has no listed additional DRM on the Steam store page, but if I booted up the device offline then tried to run the game, it would refuse to boot until I went online. I ran into it a few other times other than that, but don’t recall which games they were. Sometimes it’s just an unlucky roll of the dice with when Steam decides it’s time to authenticate the game again.
Then there are other DRM schemes, like Ubisoft’s and EA’s, that are even worse. At best, they require you to explicitly set your Deck to offline mode before traveling; just not having an internet connection isn’t good enough.
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oh thats pretty cool actually,but if the multiplayer SDK is just DRM with a diff name i would rather stick to Steam.
and what games are those,i never had that experience with my steam library(except for only requiring the Steam Client to run). maybe this comes from other drms the game has?
The one that stuck out to me was Metaphor: ReFantazio. It has Denuvo, but the message didn’t identify it as such and read like Steam DRM. Dragon Ball FighterZ has no listed additional DRM on the Steam store page, but if I booted up the device offline then tried to run the game, it would refuse to boot until I went online. I ran into it a few other times other than that, but don’t recall which games they were. Sometimes it’s just an unlucky roll of the dice with when Steam decides it’s time to authenticate the game again.
Then there are other DRM schemes, like Ubisoft’s and EA’s, that are even worse. At best, they require you to explicitly set your Deck to offline mode before traveling; just not having an internet connection isn’t good enough.
yeah makes sense its external DRM from Denuvo,Ubisoft and EA these are strict ngl.
and this is why i stick to only Steam’s DRM.