Valve's futuristic MOBA has been figuring itself out on the fly, and I kind of prefer that to a carefully considered roadmap.
Coelacanth
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172d

I thought so too at first, but I actually don’t think the movement aspect of Deadlock would feel as good in first person.

warm
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It would, at least with the initial cast. I don’t know if they have added any movement creep kind of stuff since.

Overwatch had hyper mobile characters and worked well, even with its low FOV (it really needed higher FOV).

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