'Backtracking Development Again Was Out of The Question' — Nintendo Says Metroid Prime 4's Open World Hub Was a Victim of The Game's Lengthy Development - IGN
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Nintendo has said it was unwilling to backtrack on the design of Metroid Prime 4: Beyond's controversial open world hub despite seeing "changed" attitudes to open-world games, as the project had already been rebooted once already.
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This is absolutely correct. Nintendo has never understood why people loved Metroid and Super Metroid. I had a little bit of hope for MP4 because Retro understood it when they made MP1, but once they revealed the gameplay trailer for MP4 I knew it wasn’t going to satisfy the fans.

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I don’t think it’s so much Nintendo in this case as Retro Studios.

Nintendo EPD co-developed “Metroid Dread” with MercurySteam and they fucking nailed it. Retro Studios developed the original Prime trilogy, so in theory they should have been able to figure out Prime 4. Maybe there is backroom drama, but Nintendo gave the original developer of the three original games the go ahead for a forth in the series and they ultimately delivered what they did.

Sometimes studios just change too much.

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