‘I think this one is going to be way better’ than ‘Baldur’s Gate 3,’ Larian CEO Vincke says
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11d

Too bad they are leaning into AI.

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51d

I really wouldn’t call it leaning into AI, they are using it for doing basic boring work and the CEO has even said he’s not even sure it actually helps that much with productivity. It’s really weird seeing the actual statements from Swen Vincke and then comparing it to articles saying he’s “heavily pushing AI” into employees, that just isn’t what’s happening.

I dislike AI as much as the next guy, but when even Clair Obscur launches with a few AI generated textures we have to just admit that AI is going to be used to some degree in a larger studio. So long as it doesn’t end up in the final product I don’t really care that much, it’s just kind of annoying.

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110h

This is some Tim Sweeny “AI will be in everything” type BS

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18h

I really don’t think we should be using AI, I just think that it’s entirely unfair to describe Swen Vincke as “pushing AI” and I respect that he was willing to talk openly about it. However judging by the rabid hatred from everyone online I doubt he will ever talk about it again. Most developers that are using AI are almost definitely just keeping it quiet to avoid controversy right now. The Clair Obscur devs avoided the controversy of literally launching a game with AI generated content by quickly patching the game and refusing to give a statement to any journalist who tried to contact them about it and I suspect this will be the way going forward.

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91d

Among the devs responding is a former Larian staffer, environment artist Selena Tobin. “consider my feedback: i loved working at @larianstudios.com until AI,” Tobin writes. “reconsider and change your direction, like, yesterday. show your employees some respect. they are world-class & do not need AI assistance to come up with amazing ideas.”

https://www.rockpapershotgun.com/larian-boss-responds-to-criticism-of-generative-ai-use-its-something-we-are-constantly-discussing-internally

Honestly I’m prepared for LLM style sloppy writing. You don’t generate “placeholder concept art”. You just replaced a concept artists job and put the first ingredient for an AI slop game in your pipeline.

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81d

we have to just admit that AI is going to be used to some degree in a larger studio.

“we” don’t have to admit anything.

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