Here are a few things I like about those games:
Examples of games that qualify:
Examples that don’t qualify:
Games on the fence:
Basically, I want a game that forces me to learn and adapt using the limited tools the game provides. Here are things I absolutely want to avoid:
Basically, I shouldn’t have to think outside solving puzzles and fighting bosses.
Indie games are preferred.
Platforms:


A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it’s price, waiting for bugs/issues to be patched, DLC to be released, don’t meet the system requirements, or just haven’t had the time to keep up with the latest releases.
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Crystalis totally fits the requirements. Excellent NES RPG.
Crystalis has forced or near-forced grinding due to level requirements to hurt bosses, so it’s on the fence. If its progression were a little smoother it would be a shoo-in.
There is a hack to remove boss level requirements but fighting a boss below the intended level may not be fun.