Colossal Order announced that it will no longer be working on Cities: Skylines 2. Iceflake Studios will handle its post-launch support and development.
Lvxferre [he/him]
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Relevant to note the publisher (Paradox Interactive) is also known for extremely poor in-house QA. Both game and DLC releases are known to be extremely buggy.

[Hallikainen] We’re confident that the franchise will continue to thrive under Paradox’s leadership

That’s corpo speech for “we lost the franchise, PI has it under its direct control now”. Note Iceflake Studios is “part of Paradox Interactive”.


The series is dead. Nothing to see here. Move on, gentle folks.

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The poor state of Stellaris QA is incredible.

It feels like one of those friends you adore, with a constantly relapsing, and worsening, drug habit.

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Meanwhile EU5 released with incredible QA for the starting centuries, with dwindling testing done for the later ones. And I can’t even blame them, knowing how much slower the game generally is.

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Sounds about right :(

Stellaris was like that early in its life, too.

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319h

Maybe they’ll give it to The Chinese Room who will turn it into a walking simulator with a smidge of awful, repetitive combat mixed in.

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I feel like most accusations of bad QA have their roots upstream of the QA department (or lack thereof)

Lvxferre [he/him]
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It’s possible. For example, the quality assurance department finds 9001 critical bugs, but whoever is in charge says “ship it lol” regardless of those bugs. In fact I think this might be the problem with CS2, I wouldn’t be surprised if Paradox was the one doing the QA for Colossal Order.

Still a bad QA matter, though. And it’ll get worse.

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