Some random guy you might’ve seen on Reddit (more specifically r/OldWorldBlues)

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Joined 2Y ago
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Cake day: Jun 29, 2023

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Hearts of Iron 4 at 1200 hours, Crusader Kings 2 at 1000 hours, Terraria at 600, Team Fortress 2 at 300 hours.

Also Rimworld should be somewhere at the 500 mark, but a lot of my hours weren’t recorded on Steam (I have bought the game now though).


It’s been fixed for the most part, haven’t seen any bots on it when I opened it up a couple of weeks ago.


I also recently played through In Stars and Time so I recommend that as well considering you were into Slay the Princess.


Have you tried Outer Wilds by any chance? Seems like the kind of game you would enjoy.


The worst examples are the ones we remember or notice the most. Particularly egregious examples include those cursive looking fonts that looks like the handwriting of someone who likes loops too much.


Try Hearts of Iron 4 and the 1936 hour tutorial ;-;



I believe that Infinite Craft was inspired by Little Alchemy or a similar flash game, just with added AI to make it “infinite”


From what I heard, the writing isn’t as good as previous games, notably Origins. Very light-hearted in general.


There was a video by uricksaladbar analyzing Chloe’s character and I’m surprised that some people even like her after watching it. I guess it was one of the first lesbian couples in gaming, so people praised it for the inclusivity and ignored the severe character flaws present in Chloe.


https://lemmy.world/post/18456924 Here’s a guide to installing Fallout: London on linux (assuming you still need it)




Outer Wilds is an amazing game to 100%, all “collectibles” are pertinent to the world and story of the game.


More problematically, TF2 popularized loot boxes in the form of Mann Co. supply crates, starting the trend of adding essentially gambling to online multiplayer games.


I think the final door being open is because you opened it on an earlier playthrough, since characters share the same universe (unless you delete the universe save file)



The perk system was fine imo, but the fact that attributes (except for charisma) did not influence dialogue at all was extremely disappointing.

Roleplay opportunities were traded in for a better gunplay experience. It became an FPS, not an RPG.


I played through the main story and it was pretty fun. It’s a nice chill game overall, though it does suffer a bit from feature creep. I just ignored most of the minigames in favour of the actual main gameplay loop.