MindsEye: How ex-Grand Theft Auto boss’s grand vision became a £200m flop
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Lesley Benzies was one of the architects behind one of the most successful video games in history.
Shadowedcross
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GTA’s gameplay design is woefully outdated, their mission structure is way too linear. They tried to make it a little more interesting with V’s heists but it didn’t help much.

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V was still fairly linear, the heists were just missions. If they had done what we expected and let us do heists independently then it would be different. Hoping GTAVI under performs but it likely wont.

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