Lesley Benzies was one of the architects behind one of the most successful video games in history.
This is fine🔥🐶☕🔥
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3d

In July this year workers at Build a Rocket Boy, a video game studio in Edinburgh, were called to an all-staff meeting.

Their first ever game, a sci-fi adventure called MindsEye, had been released three weeks earlier - and it had been a total disaster.

Critics and players called it “broken”, “buggy”, and “the worst game of 2025”.

Addressing staff via video link, the company’s boss, Leslie Benzies, assured them there was a plan to get things back on track and said the negativity they’d seen was “uncalled for”.

Then he pivoted, alleging “internal and external” forces had been working to scupper the MindsEye launch.

He told the assembled workers - who’d been informed they faced redundancy just a week earlier - there would be an effort to root out “saboteurs” within the company.

“I find it disgusting that anyone could sit amongst us, behave like this and continue to work here,” he said, according to a transcript of the meeting verified by BBC Newsbeat.

Staff who worked at the studio say they were stunned - and not only by the strength of the language. They simply didn’t believe him.

As far as they were concerned, there was no conspiracy - and the reasons for MindsEye’s failure were clear.

What a paranoid dipshit.

DebatableRaccoon
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232d

Not so much paranoid, more desperately looking for excuses. Sabotage couldn’t make a game turn out that poorly unless every non-saboteur was fully asleep at the wheel. It’s poor direction plain and simple.

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21d

Looking everywhere for a reason why but never looking in the mirror.

DebatableRaccoon
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119h

Exactly this. I had been hoping that Benzies going his own way would be good news but I suppose this tells us a lot about the behind the scenes of R* instead.

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92d

He sounds delusional AF.

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