Early access periods should ideally be around six months, research suggests  - AUTOMATON WEST
automaton-media.com
external-link
A prolonged early access period can dampen post-launch sales, statistical data from 2021 to 2024 suggests.
@[email protected]
link
fedilink
English
1023d

Intuitively it always seemed like there was a sweet spot. Too short a period and there’s not enough time to build hype or (more importantly) fix the issues revealed by Early Access. Too long a period and people forget about your game, and EA players got everything they wanted out of it before launch, so have little reason to come back and boost visibility w/ player numbers.

It’s nice to have some hard data to back this up and put an objective measure on where that sweet spot is.

@[email protected]
link
fedilink
English
423d

I feel like Abiotic Factor did a really good job with this. It released last summer into EA, then over that next year they released chunks of the game, sort of like as the story was unfolding, until the full game was finally done back in June. Then they upped the price by $10, but not before putting it on sale again for the 1.0 release.

Create a post

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let’s Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
  • 1 user online
  • 13 users / day
  • 210 users / week
  • 702 users / month
  • 2.97K users / 6 months
  • 1 subscriber
  • 6.41K Posts
  • 46.2K Comments
  • Modlog