Steam ends 32-bit operating system support in 2026 - VideoCardz.com
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Steam says farewell to 32-bit systems. If you are still using a 32-bit operating system, it’s time to move on. It’s hard to imagine that gamers still use 32-bit systems in 2025, unless they are running Linux or have not upgraded their graphics hardware since 2019. NVIDIA officially ended support for 32-bit drivers in 2018, […]
@[email protected]
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2214h

Coolio, can we get the steam client to 64 bit as well?

misk
creator
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213h

IIRC this has been announced as well couple of months ago.

@[email protected]
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312h

Do you have a link to the announcement? I can’t find it online :(

misk
creator
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1
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9h

I tried to search as wall and came up empty - sorry! My best guess for this brainfart is that Valve dropped support for 32-bit on Mac relatively recently and that was after Mac client has been 64-bit for quite some time.

@[email protected]
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-19h

Why do you want a 64-bit client?

@[email protected]
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38h

You need to download a bunch of i386 dependencies on Linux.

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-18h

Are you worried about storage?

You’d also still need most of those if the launcher was 64-bit if you install an older game.

@[email protected]
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38h

Not worried about storage but it adds a mess of packages and if I remember right in some cases you need to add i386 repositories into the sources list. As for the game libraries, they’re generally kept contained when downloading from Steam. Besides, any old Windows games will have the runtimes handled by Proton and new Linux native games are new enough to be 64 bit.

@[email protected]
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8h

If you install the flatpak, you won’t need to deal with those dependencies.

Adding a repository really isn’t asking for that much. It took like 30s back when I used Arch, and it works OOTB on my current distro family, openSUSE. On Windows, the installer handles it.

It really isn’t something that anyone should care about.

@[email protected]
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16h

I’m not a fan of flatpaks. I try to avoid them when I can.

@[email protected]
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-26h

Ok, then go through the minor inconvenience of installing 32-bit libs.

@[email protected]
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26h

I will, thanks. That’s why I would prefer a 64 bit Steam installation.

@[email protected]
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27h

The flatpak version can have issues integrating with the system, while the native install generally has fewer issues. These issues can crop both in the steam client and in the games themselves (since those processes are also sandboxed).

I personally can’t use the flatpak version on my desktop (Fedora 42) because I can’t get hardware acceleration working on the flatpak client and it’s unusably slow. Other issues I’ve heard about with the games themselves running poorly also makes me disinclined to even try to fix it.

That being said, Fedora has a nicely packaged native install for the steam client, maybe if I had to manage the dependencies more I would feel differently.

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