HobbitFoot
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108d

You aren’t going to get corporate nonsense, but volunteer nonsense instead.

@[email protected]
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48d

Also true, but it’s manageable. Look at Godot for example - they had some huge drama regarding their moderation policies, also some drama regarding their development direction. People who were unhappy with one or the other created forks and continued there. It’s not perfect and problems are possible, but it’s far from being as disabling as corporate bs.

HobbitFoot
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28d

But even then, Godot is an engine instead of a game. For various reasons, it appears that the ratio of open source games to closed source games is orders of magnitude lower than other forms of software.

@[email protected]
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38d

This is true, but in gaming, open-source projects often have huge, incredible impact, which often goes way beyond their original scope. For example Doom sourceport GZDoom is nowadays often used to create completely new indie pixelart or retro-style shooter games, Morrowind sourceport OpenMW is also to my knowledge have started being used in standalone projects. It will take just a single open-source project that covers MMORPG genre somewhat decently to become a solid foundation.

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