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Nah, totally no nostalgia. I wish it would be just that and AAA was still good.
And yes, I did speak of “big money makers” AKA AAA. Also speak for yourself, but failures like e.g. duke nukem forever or even ET (on Atari) were memorable.
The big money makers are Fortnite, yearly iterations of CoD and EA Sports titles, and mobile gacha crap. They overshadow „smaller“ AAA releases, which still mostly don’t have any mtx. Your examples are legendary. But do you remember any other flop on the 2600? Or games like Haze? Now forgotten like most other flops.
To be fair, there wasn’t really much “gaming news” in existence back then. One only heard about game flops when it became so notable that regular news picked it up as was the case when E.T. and well the whole existing console industry when Atari imploded.
True. If you weren’t knees deep into the scene it all went by unnoticed unless it went nuclear.
Of course I don’t remember every flop. But also not every success. But if just checking AAA releases of the last 5 yrs, I could name a loooot of games with >40% bad reviews. It might still be a financial success though, and this is what sadly really counts. Especially established franchises usually just go down, in tendency. If something releases a part 4, my expectations are already at zero. The louder the hype, the worse the product.
I would have to think a while longer to name good games that also were hyped. Cyberpunk? Even through even that one got a lot of hate since release. All others that come to mind were Indis.