
Homo Homini Lupus Est


It is…I always trusted pirates more than companies (I was a big player back in the days) but this is way too much. I just don’t play these games now (thanks denuvo) and I surely won’t play those hv-“cracks”.
But…the worse thing is what denuvo will do now. Either they’ll vanish or they’ll step up by getting absolute total control kernel-side. I’d prefer vanishing. Why would anyone buy denuvo now if they don’t react fast…
I actually just assume marketing to sell 5m copies. As I don’t consume social media or YouTube I have no idea.
But even if that sounds impressive then, it’s still no index for quality IMHO. Buuuut consideting that it’s already released and reviews look good my point is worthless here.
As it uses denuvo I haven’t checked myself yet. When they remove it it’s an instant purchase.
Kinda true. But also depends. A shitty game selling 5mio and retaining 5% is worse than a great game selling 100k and retaining 50%
I’m extremely fast at math, but horribly bad, so…just assume the numbers match the point 😁
But yes of course. For an online game, sales can give a rough estimate of success.
Interestingly, palia has one of the friendliest most helpful communities I’ve encountered in the last 3 decades.
Turns out, eliminating conflict, combat, leaderboards and competition tend to bring out the better human in us 😁
Even coop-games can get pretty antisocial if one “brings down the whole team” or such.
Only other example I have for this was “team fortress classic” in the “good old days”. Despite us all being “professional” (we didn’t get money, it just did cost money) e-sport-players, we helped each other. Even in important matches, some of my clan filled an empty spot in the enemy’s team and gave their best. Or vice versa. We all helped each other battling each other on the grounds of fairness, fun, honesty and simply good sportsmanship.
Then money started to pour in and everything went to shit.
Now I realized you said “fandom” not “community”…so just ignore this comment lol