Make a game that doesn't sell? Laid off. Make one of the best-selling games of the year? Would you believe it, also laid off.
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This is a special kind of scummy. Typically you get a so-called “AAA” studio laying off people even after a really successful release that made them a lot of money.

In this case, it was successful, but their contract had a no royalties stipulation so they weren’t getting anything more based on the games success and yet apparently they pushed their employees really hard to go above the quality expectations, got what they wanted, and now fire them… This was about boosting the company name at the expense of the employees…

Owners are always scum…

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