Make a game that doesn't sell? Laid off. Make one of the best-selling games of the year? Would you believe it, also laid off.
@[email protected]
link
fedilink
English
620h

It needs to be illegal to fire employees who did nothing wrong like it already is in civilized countries

@[email protected]
link
fedilink
English
111d

At this point, developers at such studios are basically on contract position instead of full time one. It’s sad

@[email protected]
link
fedilink
English
452d

This is a special kind of scummy. Typically you get a so-called “AAA” studio laying off people even after a really successful release that made them a lot of money.

In this case, it was successful, but their contract had a no royalties stipulation so they weren’t getting anything more based on the games success and yet apparently they pushed their employees really hard to go above the quality expectations, got what they wanted, and now fire them… This was about boosting the company name at the expense of the employees…

Owners are always scum…

celeste
link
fedilink
1152d

Make a game that doesn’t sell? Laid off. Make one of the best-selling games of the year? Would you believe it, also laid off.

It’s a waste to try, with these companies.

@[email protected]
link
fedilink
English
-152d

My ps5 primarily plays the same games I did on ps4.

We’re hitting a plateau where hardware isn’t improving the ux.

I fully expect within 10 years individuals will be able to use AI to build decent to good quality games in relatively little time.

In a similar vein I expect people will be able to generate their own media; specifying everything from the plot, actors, music, ip, etc.

These big companies replacing human talent with AI are just making themselves obsolete.

@[email protected]
link
fedilink
English
220h

why would you want to play a game that nobody could be assed to make?

@[email protected]
link
fedilink
English
-1
edit-2
19h

deleted by creator

@[email protected]
link
fedilink
English
171d

I fully expect within 10 years individuals will be able to use AI to build decent to good quality games in relatively little time.

You vastly overestimate the ability of AI, vastly underestimate the complexity of making games, of both.

@[email protected]
link
fedilink
English
-6
edit-2
18h

Nah. All you “AI slop” crybabies are severely underestimating where AI is going.

https://www.youtube.com/watch?v=k_onqn68GHY

@[email protected]
link
fedilink
English
2
edit-2
18h

Source: their arse.

Edit: they later edited their comment to link to a video about AI-2027, an alarmist creative writing piece with little actual substance.

@[email protected]
link
fedilink
English
-318h

deleted by creator

@[email protected]
link
fedilink
English
318h

LMAO you actually posted a YouTube video as evidence of something. Are you sure you don’t belong on Facebook with the other grans?

@[email protected]
link
fedilink
English
91d

In a similar vein I expect people will be able to generate their own media; specifying everything from the plot, actors, music, ip, etc.

No one sits around a campfire telling stories to themselves. No one wants to have to put labour into their own entertainment time after work.

@[email protected]
link
fedilink
English
582d

AAA gaming companies are a shithole.

@[email protected]
link
fedilink
English
382d

This’ll do wonders for morale across the board, I’m sure. The kind of people who stay late and work through their lunch? Yeah, they’ll stop doing that. After all, why bother if the end result is random unemployment? Might as well phone it in.

@[email protected]
link
fedilink
English
262d

Without employees rights, all jobs are merely gigs

@[email protected]
link
fedilink
English
92d

Cool. Glad Microsoft was allowed to make that acquisition.

@[email protected]
link
fedilink
English
212d

I want to benefit from cost reductions too, so guess I’ll pirate this one :]

paraphrand
link
fedilink
English
72d

Right after they fixed up a bunch of performance issues and bugs. oof

@[email protected]
link
fedilink
English
32d

why would anyone work in that industry?

@[email protected]
link
fedilink
English
32d

passion and naive hopefulness

@[email protected]
link
fedilink
English
42d

Par for the course after a release at many studios. The positions needed at various steps of production vary. Unless the studio is big enough to be working multiple projects simultaneously and can shift staff around to various teams, hiring and firing for each phase of production is normal.

BigFig
link
fedilink
English
132d

Being “normal” doesn’t make it okay.

@[email protected]
link
fedilink
English
12d

I never said it did, but at the same time the fact is that those people probably aren’t needed anymore. And they may not be for a year or more for another project. That’s the nature of development like this. A lot of game development is very specific and people are hired for that specific need. Unless the studio is large enough to be handling multiple projects in various stages of development, keeping all those developers on staff that have no work to do for months or years after release doesn’t make sense.

Just pointing out that it shouldn’t be taken by anyone as an indictment of the game or development team, how it was received, or necessarily any future plans. It’s par for the course.

@[email protected]
link
fedilink
English
92d

If you want to employ staff that way go for freelance with a fixed duration contract and an increase wages to reflect the temporary nature of the work. This is how it works in the rest of IT, at least anywhere sane.

@[email protected]
link
fedilink
English
52d

Yeah knowing when you’re going to be out of a job years in advanced would be so much better than this. You can at least plan around it if you know for sure this job is temporary.

Kernal64
link
fedilink
English
32d

It shouldn’t be. It’s an unsustainable and fucked up way to run a business.

@[email protected]
link
fedilink
English
12d

Maybe the devs will learn not to work for a piece of shit multibillion company like Zenimax. Oh well

@[email protected]
creator
link
fedilink
English
42d

It’s not like Devs can afford to say “Hey, you! No, not you, the other one… hire me now!”

@[email protected]
link
fedilink
English
11d

Well, if you’re ready to live without a backbone you got to be ready to take the hits and then not cry when you’re left used and abused

Create a post

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let’s Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
  • 1 user online
  • 35 users / day
  • 238 users / week
  • 740 users / month
  • 3.28K users / 6 months
  • 1 subscriber
  • 5.97K Posts
  • 41.5K Comments
  • Modlog