"Games are so meticulously crafted."
@[email protected]
link
fedilink
English
135d

Copilot, add destructible terrain to my game please

@[email protected]
link
fedilink
English
65d

I dont think anyone will claim that destructible terrain is an easy addition.

@[email protected]
link
fedilink
English
35d

You say that, but…

Capt. Wolf
link
fedilink
English
6
edit-2
5d

Sure it is, you just implement depth map deformation into the static terrain, totally doable! Then you just tie in a strain system to all the game’s models so they fall when they don’t have enough support, then add destruction animations for every static model and falling animations for every character. Totally easy, they had that back when the original Red Faction came out for PS2, the devs are just lazy! /s

Create a post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here and here.

  • 1 user online
  • 772 users / day
  • 1.4K users / week
  • 2.77K users / month
  • 6.69K users / 6 months
  • 1 subscriber
  • 6.15K Posts
  • 126K Comments
  • Modlog