Volunteers from the Stop Killing Games movement looked at over 700 games requiring internet to see how many are playable after support ends. The results are...
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Dead games, which means no one on Earth can currently play the game. It’s not possible…

At-risk games, which means these games are currently working, but they’re designed in such a way that the second the publisher ends support, they will become dead games without some sort of intervention…

Dev Preserved, which means the game would have died, but the publisher or developer implemented some sort of endof life plan, so now the game is safe…

Fan Preserved, where the publisher did nothing or practically nothing to save the game, but fans managed to either hack it to remove dependencies or reverse engineer a server emulator so that the game was saved in spite of the publisher actions.

MrScottyTay
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Out of curiosity what are the 16 dev preserved ones?

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Why doesn’t that graph show at risk games?

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These are the total numbers and includes the at-risk games. Which may not be helpful to some, since the fate of those games is unknown.

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