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Actual card battle games like Magic the Gathering.
Or deckbuilding like those castle/turret defense games.
I’d have to agree with @[email protected], I’ve never been a fan of roguelike games where your next move/ability is left up to what you draw from your deck next.
CCGs like MtG are very different from the current meaning of deckbuilders. I’m not sure which castle / turret defense games you’re referring to.
When did “deckbuilder” stop applying to TCGs? Isn’t that the original definition of a deckbuilder game?
I can’t think of any off the top of my head, but a quick search leads to some titles like:
Shapebreaker - Tower Defense Deckbuilder https://steamcommunity.com/app/1924010
I’m not sure when or about the original meaning, but in the modern context deckbuilder usually refers to games that let you build or modify your deck during gameplay itself. Dominion invented, or at least massively popularised, the genre in 2008. By the current definition of the genre, there is significant inherent overlap with roguelites. In the boardgame world, games like Frosthaven would be an example of a deckbuilder that’s not a roguelite, though the deckbuilder element there is pretty thin. Slay the Spire was probably the first, or at least first successful, computer game deckbuilder that I’m aware of.
Well, apperently I’ve been misusing the term “Deckbuilder” for a while. TIL. Thanks!
For a peek into the history of the term - https://boardgamegeek.com/thread/693430/magic-the-gathering-and-dominion-which-is-a-deck-b
Apparently the shift was more than well under way by 2011.