Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Submissions have to be related to games
No bigotry or harassment, be civil
No excessive self-promotion
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
Mark Spoilers and NSFW
No linking to piracy
More information about the community rules can be found here and here.
The difference being that Nintendo makes unbelievable amounts of money because Nintendo fanboys won’t stop opening up their wallets. Microsoft doesn’t have that kind of loyalty or revenue (and you can bet Sony is going to join the club before the year is out).
I’m sure “fanboys” is true to some extent but their target audience is children and casual gamers.
There are so many people that don’t play games beyond Mario kart, animal crossing, party games, etc
It’s driven by men 20-35
I’m not surprised over 80% were men. That aligns squarely with video gaming as a whole, as a mostly male dominated marked. But at the same time, I couldn’t help but notice that Nintendo forgot to ask this men between 20 and 40 years old whether they had children or were married. Just to put an anecdote out there, me and my cousins are all video game fans. We account as the ones who buy the most games in our family, but the entire family plays. I buy games for nieces and nephews. My cousins buy games and consoles for their own kids and for his wife. This is a big oversight to confound who buys the games with who is playing said games.
I’m going to say that Nintendo likely knows how to conduct their player surveys and will take these numbers as by and large correct unless you’ve got some other information not yet brought up