Not bad for a company that's been that long.
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Would people be playing it if it sucked?

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Nope, never said it sucked, never even said which way that mattered…

But if you read the article:

Concurrent player numbers on Steam have been okay but not great, peaking out at a little over 6,000 concurrents during Atomfall’s first weekend of release. The 1.5 million player count is no doubt driven largely by Atomfall’s presence on Game Pass, where everyone can give it a spin for no more cost than what they’re paying for their subscription anyway.

6k on steam…

The single largest platform for PC games.

Meaning most are on Game pass.

We can’t say everyone who tried it for free would have bought it. Which makes these numbers less valuable.

Does it make sense now?

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