Couldn’t have said it better myself!
All the weird, off the wall, “who cares, we hope it makes money, but we’re doing it anyway” feel is gone. Get a bit from the indie space, but a lot of gaming feels like “what can we put out that’ll get us literally all the money?”
It’s why the story is so flimsy across all those old popular platforming series, they took a “gameplay first” approach.
Look at the story for the Jak games. It’s all convoluted as hell, and there are tons of plotholes and such, but it’s probably one of the best series-lomg stories of those classics. Sly 1 had a clear story, and then when it sold so well that there were actual fans wanting a sequel, they had to come up with a story to justify it. Same goes for Tak, Ty, Ratchet & Clank, and so on.
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Couldn’t have said it better myself!
All the weird, off the wall, “who cares, we hope it makes money, but we’re doing it anyway” feel is gone. Get a bit from the indie space, but a lot of gaming feels like “what can we put out that’ll get us literally all the money?”
It’s why the story is so flimsy across all those old popular platforming series, they took a “gameplay first” approach.
Look at the story for the Jak games. It’s all convoluted as hell, and there are tons of plotholes and such, but it’s probably one of the best series-lomg stories of those classics. Sly 1 had a clear story, and then when it sold so well that there were actual fans wanting a sequel, they had to come up with a story to justify it. Same goes for Tak, Ty, Ratchet & Clank, and so on.