Something I’ve noticed while playing #totk is that the further I progress, the less I want to fight enemies. It’s no big deal killing everything I see when my weapon is stick with a rock attached but now that I’m running around with pristine weapons with lynel horns I don’t want to use them on random enemies.
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The combat far and away is the weakest portion of TotK, as it was in BotW. They did nothing to make it less tedious. The enemies are damage sponges and weapons are brittle toothpicks.
I think long term I will think back with more fondness to the much shorter open world game without combat called Sable. That game is worth playing if you’re feeling burnout and want a shorter, completable experience.