"The 1.7 million customers who originated from a top 2023 release went on to enjoy more than 141 million hours of playtime in additional games"
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2019d

20 million divided by 1.7 is about $11 per person, which isnt really that high.

I also think theres a distinction to be made between microtransactions in f2p titles and microtransactions in AAA premium titles. I logged something like 4000 hours in Mechwarrior online and I bought mech packs because I wanted to support the devs.

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219d

I think that’s entirely fair.

I do wonder how much of that money has gone to the developers themselves, and not just some executive

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