"Just because you are big enough to build something doesn’t mean people will use it."

I did not realize they were trying to compete in the first place.

.Donuts
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You can make an awesome game, if no streamer picks it up it will all be for nothing. Last year 18935 games released on Steam, that’s 52 games a day, being successful in that space isn’t just about making a quality product.

Yep. Best example I can think of is Among Us: 2018 release that got massively popular due to content creators during the covid-19 pandemic in 2020.

I do not blame developers for accepting funds to carry out their dreams instead of being thrown into the ocean of “let’s see if our years-long investment will pay itself back”. Epic grants guarantee that the game gets made.

If you want to play a game only on Steam, you’ll just have to wait. Can’t have it both ways.

@[email protected]
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I sure blame them. Multiple games have lost sales from me, only they know if it’s worth it long term.

Exclusivity is cancer, fuck right off back to consoles, please take loot boxes with you.

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