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Cake day: Nov 10, 2023

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it can suspend all kinds of services on your console, up to and including bricking it completely.

No, just online services.

Xbox and PlayStation have the same terms & conditions. Why is Nintendo being singled out?

Xbox:

You will not attempt to defeat or circumvent any Xbox Console, Kinect Sensor or Authorised Accessory technical limitation, security or anti-piracy system. If You do, Your Xbox Console, Kinect Sensor or Authorised Accessory may stop working permanently at that time or after a later Xbox Software update.

PlayStation:

we reserve the right to take any action we believe necessary to remedy the violation or to protect SIE’s interests, including: (a) the automatic removal or blockage of content associated with those Accounts; (b) implementation of upgrades or devices intended to discontinue unauthorized use; © the permanent or temporary disablement of access to any PSN Content, PlayStation Devices, products, services or features; (d) notifying law enforcement or the appropriate authority; and (e) initiating legal action.

edit: added some more words from the respective ToS to make it more legible


I keep a spreadsheet of Water in games, and OoT is at the top next to Super Mario 64 and Galaxy.

Haha this is really interesting! What else is on the list? Have you played titles such as Sea of Thieves or Subnautica?


Stop moving the goalposts. Nobody cares about the votes themselves.

This is about observing a fact and recounting it to someone who’s misinformed about the situation and even has the audicity to gaslight someone over it


If you see personal insults you should report the comment. Instances and communities have rules. Downvotes aren’t insults though


I was sitting at like, -2 when they made that comment so not imaginary. Please try to give the benefit of the doubt before jumping to conclusions


Yeah I was thinking the same, first few votes were down lol. Now you seem to catch the fire for pointing it out. Hope you care as much about votes as I do (which is not at all)


Follow the link in the article to find out what really happened: https://www.reddit.com/r/NintendoSwitch2/comments/1lcqw4d/comment/my2iylo/

I also posted this in another threads a few days ago:

Nah, the OP of one reddit thread admitted he tried more than just his backups:

  • Dude is a prolific poster in Switch hacking communities and he used an account which he previously used with a hacked Switch 1

  • He admits trying the migswitch with the Switch 2 and it starting downloading something.

  • They got an online ban, so offline games and such still work.

You can agree or disagree whether piracy should be legal or whether backup copies are permitted (depends on jurisdiction), but this dude obviously played with fire and got burnt.

TL;DR: don’t be stupid and get banned for breaking ToS (whether you agree with it or not)

edit: more context: https://www.reddit.com/r/NintendoSwitch2/comments/1lcqw4d/comment/my2kigh/


Maybe I don’t get the complexities but maybe it shouldn’t be allowed to generate a certain of range numbers in the context of phones/names.

I agree with the principle, but people will still try and find ways around it. Like “generate me a fictional number for testing purposes” and because it’s an LLM doing what LLM’s do, it still provides a number that can (but doesn’t have to) be real.

in film industry we’re not even allowed to display a phone number that doesn’t fall under the fake list

Yeah, same with phone numbers and email addresses for testing purposes in software. Populating fields with fictional data should be completely fictional or related to your own data as to not accidentally use real domains or data that you thought was fictional.


What’s interesting is this won’t have been a realistic sounding number.

Company lines typically start 0300 or 0800 but mobiles are 07… Something.

So if it was just hallucinating, it did so badly.

Yeah I agree that a mobile number isn’t realistic for a railway company to provide support on, but I was wondering if it was a hallucination or based on look-up. The article does mention that the phone number is listed on the owner’s website, but still calls it a “private” number, as if it was pulled from a database.


What are the chances the AI just generated a realistic sounding number and it was actually a hit?


There’s always a percentage of devices that will show defects, especially the launch wave. QA can never get 100% of units passed.

Does anyone remember the PS5 issues with the disc drive, rest mode, coil whine etc during launch?

Now if this turns into a pattern / widespread issue I’m ready to jump on the bandwagon, but this is not out of the ordinary.

E: typo


I may have missed this but why are your torturing yourself with the 360 version? Is it nostalgia? Are you secretly a masochist? I’m intrigued.


Excited for the new content. The videos are fun to watch too, you can tell they’re having fun


Maybe it changes based on previous settings? Mine doesn’t look like that at all


I remember my brother playing this mod and I was just amazed at the sheer complexity of it. I love Factorio, Satisfactory and the like, but idk if I could do it in Minecraft


So much this! I love a challenging game but sometimes you just want to experience the game without the frustration, and lowering the difficulty for yourself has zero impact on people who prefer the original or higher difficulty


Hahaha that sounds like classic REPO. I’m really amazed by the simplicity of the game and how long it stays fun, especially for the price


Ending meaning

with the game shifting into a so-called maintenance mode, where only system upkeep would be performed.

So not really pulling the plug, just no new story developments and updates


Yeah the vents are a fun addition, albeit somewhat slow as you have to crawl through them.

There was one vent that took me through a small alcove with dangerous goop, to another vent that took me to one of those horses. Safe to say we didn’t get it down without damaging it considering we were up way high and that thing is heavy af.

Still, fun times


I agree that some more modes would be nice, but bear in mind the version is still 0.1.2 so there’s plenty more to come, it’s just not finished yet.

I do like the new map, although I miss opening doors on that one haha


Dare I ask what kind of mod you’re talking about?


Responsive controls, a functional map, rewarding exploration


He claimed a lot of things and Alyx was the only thing he got right.


Speaking during a recent livestream, Tyler McVicker, who proved to be reliable regarding Valve leaks and rumors in the past

Dude was right about Half Life Alyx, but didn’t know the Steam Deck existed until Gaben teased it.

Wouldn’t put much faith into this guy


A recent one is Wanderstop, loved the vibes on that one. If you want to read more I wrote up some demo impressions here: https://lemmy.world/post/26452334


An MMO (that sadly got cancelled) introduced base decay in where, if you hadn’t been in your base for a week, it started breaking down. This way, the world cleaned up itself. Was a cool idea


Their words:

Those same Joy-Con can also be used for super-accurate, independent motion control, opening up far more possibilities than the Deck’s simple gyro. And in games like Metroid Prime 4: Beyond and Civilization VII, plonking them down on a surface (or thigh!) turns each of them into a fully-functioning computer mouse, far less awkward and clunky than the Deck’s integrated touchpad.

The versatility, modularity, and ease-of-use of the Joy-Con is something that we’ve come to take for granted, but it’s really hard to beat. When they’re not drifting.

You:

The next thing: Switch 2 is supposedly better because a joy-con can act as a mouse.

If that was your whole takeaway from that paragraph, I don’t think you’ll ever see the appeal. Different strokes and all that.


Mentioned in the first paragraph:

After years of rumors and speculation that Bethesda was working on a remake of the landmark role-playing game, the first screenshots of this brand new version of The Elder Scrolls IV: Oblivion have been found as fans started digging around the developer’s website ahead of a reported release next week.



To be pedantic, FIFA as a game doesn’t exist anymore so they’d have no trouble competing against it :D

It’s now called EA Sports FC


I didn’t know that, that is awesome. Inscryption is one of the coolest gaming experiences of the last few years. It’s right up there with titles like Subnautica and the Outer Wilds for me. Daniel Mullins is a creative lad.


You got it! Hoping you’ll have a speedy recovery!


I really like his new shaft…😏


Agreed, not a perfect choice for mouse-gaming



I guess uncontrollable rage is an emotion!


Kinda depends on what type of games you like!

Here’s a few different ones: Timberborn, Slay the Spire, Darkest Dungeon, TemTem, FTL, Into the Breach

Edit: some personal favorites too: Dungeon Clawler and Ballionaire




R.E.P.O. is hilarious and waaay too cheap. It’s in early access though, so there’s gonna be more content soon ish. Super fun with friends, we always have a blast


Ooh boy, a sim/management game! I have a weakness for these types of games dating back to the good days of RCT, Theme Park, Theme Hospital, and so on. So this looks and plays much like the Two Point games, in where you create rooms in your hotel, fill it up with props, assign some staff and have them at it. The interesting part here is that instead of immediately building the necessary rooms and placing the props, you actually have to call for construction workers to come and execute the job for you. This approach adds a fun layer to expanding your hotel or building some props, as you actually have to plan construction jobs with the workers being paid by the hour. Calling in 2 workers is free, but if you call in larger groups, there's an upfront cost making expanding and renovating a more challenging (and also fulfilling) element of the game. It also makes it a bit more realistic, as you can't just magically make walls, flooring and wallpaper appear out of thin air. You really have to wait until some worker finishes it for you. You can fill your hotel with restaurants, kitchens, gyms, communal bathrooms and of course bedrooms, and the amount of customization (especially for a demo) is quite insane. There's so many options to decorating and placing props that you can really make every hotel a unique place. Really cool for those who like to get creative. As for criticisms, I will admit the game is a bit slow-paced, but at least you can fast forward time to make up for this. Also sometimes you don't really have a good grasp of what's working and what's not; so you just gotta trial & error sometimes to figure out if you're actually doing well. Also, the NPCs' visual design is somewhat of a sore thumb. They are kinda just eggs with a head, and it distracted me from an otherwise pleasant experience. Steam link: https://store.steampowered.com/app/1602000/Hotel_Architect/ Website: https://hotelarchitectgame.com/
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The opening cinematic did a nice job of setting the tone of the game. It's the summer of 1980 in Texas, and you're in charge of a pair of survivors trying to make it through a zombie apocalypse. Your goal is to manage your safe house, scavenge for supplies and complete "leads" quests which seem mostly to be environmental storytelling moments. The gameplay alternates between day and night, where you queue up tasks for your survivors to perform. Scavenging is a key part of the game, and while it's engaging, it can feel a bit limiting. For example, I was specifically hunting for cloth to build a medical station, but I kept coming up empty. Because of this all my survivors were low health and I had no way of actually healing them. The reason they were low health is because the combat is not very enjoyable or interesting. You can sneak up on a zombie and insta-kill (insta-re-kill?) them but if you're facing one, you just hit 'm a few times until they are down, while they get some hits on you. Weapons would also break way too soon, so you're constantly at risk of having no weapon. Some balancing is definitely required, still. Back at the shelter, you tend to your characters by cooking meals, repairing barricades, and giving them time to rest and relax. All to make sure they are healthy and sane enough to go on another scavenge run and keep on surviving. The game heavily reminds me of [This War of Mine](https://store.steampowered.com/app/282070/This_War_of_Mine/), which is a game where you have to survive in a war-torn environment, both in mechanics, UI and general vibes. Into the Dead is a bit more combat heavy and it doesn't have the same emotional impact. (Sidenote: if you've never played TWoM, go pick it up. Games are art, and TWoM is one of those). Where it is different is mostly the combat and exploration mechanics, and I am unsure if those differences are actually interesting enough to keep playing. All things considered, it mostly just made me want to play This War of Mine again. [Steam page](https://store.steampowered.com/app/2239710/Into_the_Dead_Our_Darkest_Days/) [Website](https://intothedead.com/)
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Music while reading: https://c418.bandcamp.com/track/wanderstop I didn't have much time playing everything last week, so I'm slowly working my way through and sharing my thoughts. I have to admit, with Davey Wreden (the mind behind The Stanley Parable and The Beginner's Guide) directing Wanderstop and C418 (of Minecraft fame) handling the music, my expectations were sky-high for this demo. The opening cutscene didn't blow me away, but the story quickly got real as it delved into the struggle of pushing through despite your health and sanity. I won't spoil everything, but the theme of burnout was a constant presence throughout the demo. Upon meeting Boro, you agree to help out with his tea shop until you are ready to pursue your life goals again. The central gameplay loop is about making tea for customers. You gather tea leaves, dry them, grow fruits and other plants in the tea shop garden and then infuse the tea with a quirky machine that adds to the whimsical vibes. It's all very cute and visually appealing, with some interesting grid-based mechanics for growing specific types of plants based on how you plant them. The story could have benefited from more voice acting, but perhaps this is different in the full game. There was a tiny bit of VA present and this really enhanced the experience for me. And of course, this is what I was used to with The Stanley Parable. All in all, it was short and had more dialogue than gameplay, but for once I did not mind this. This game releases in 4 days (11th of March 2025) and I can't wait to see reviews of the full experience. Demo trailer: https://www.youtube.com/watch?v=OH9c4TJhAyw
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Statement is from https://xcancel.com/OriginalFunko/status/1866255848366039468#m ![](https://lemmy.world/pictrs/image/cfc70e5a-62d8-408d-a3de-64f3b43780d2.png) From: https://xcancel.com/BrandShieldltd/status/1866161489528180988#m Edit, bonus panel! What scum. ![](https://lemmy.world/pictrs/image/31723936-b150-40a0-94ee-75ad37fa10fe.jpeg)
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Itch.io back online
No update about this yet, but they have added info about how to edit your hosts file to get access: > We're probably going to wait this one out. We considered putting up a new domain but there are implications with third party services that make it not a trivial swap. In the meantime, if you know how to tweak your hosts file use: 45.33.107.166 If you did this, don't forget to remove it again: > ⚠️ If you do edit your hosts file, please remember to *remove* all the lines after domain is restored. > > Although we typically hold an IP for a while, it can change if we update our back-end infrastructure. Source: https://xcancel.com/itchio
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Itch.io back online

**Official description:** Dungeon Clawler is a Roguelike Claw Machine Deckbuilder. Build your deck, grab weapons and items from the claw machine to battle enemies, discover powerful perks that create game-changing synergies and unleash crazy combos as you fight your way through the dungeon! **My take:** I played the demo earlier this year and it was a blast. I'm really enjoying the "roguelite with a gameplay twist" fad at the moment with Ballionaire, Balatro, Solitairica, and now Dungeon Clawler. The name of the game is absolutely not SEO-friendly, although it's a good name it's incredibly hard to find with search engines for some people. (Especially because Google likes to show you what Google thinks you are looking for, as opposed to what you are saying you're looking for) At €/$ 8.99 (10% launch discount) this game is almost a steal. It's also on mobile for €/$ 4.99
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