Cyberpunk 2077 devs get the game ready for DLSS 4 when the technology drops with the RTX 5090 and RTX 5080 on January 30th.
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Gotta give CDPR credit, they’ve consistently patched the game after what is arguably the most disappointing launch in gaming history.

Most other devs would have seen the ROI and pulled the plug less than a year after launch.

Phantom Liberty was amazing, it seems like half of the content was in different endings alone.

The perk overhaul was amazing too, it really encourages a dynamic play style, as opposed to the prior perk system which essentially forced you to dump 20 points into Cold Blood, and choose one main attribute tree.

Though, the new system essentially forces 20 points into tech, which is fine because your cyberware is the basis for every build.

Though, every character should get Reflexes to 15 because air-dash changes the game into Spider-Punk.

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So you’re just going to ignore:

-Concord

-WoW expansion Warlords of Draenor

-No Man’s Sky

CP2077 made a decent come back, just like NMS, but it was hardly the most disappointing. It wasn’t even the most over hyped and underperforming from the far from exhaustive list I compiled from the top of my head.

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I suppose it depends on your exposure to media. The first I heard of Concord was how much of a flop it was.

I played Warlords of Draenor, and prior expansions, and I don’t remember any controversy.

No Man’s Sky was a huge story, but coming from a studio who made Joe Danger, I don’t know that any expectations were justified, whereas The Witcher 3 was supposed to be proof that CDPR would stick the landing.

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