I finished Max Payne 2 today. I didn’t realize going into this how much Max Payne had setup for other Remedy Games, specifically Alan Wake. The in-game show Address Unknown has so much in Common with Alan Wake II such as the evil double, alternate reality New York, and the implication of a “Next Level”. it’s uncanny.

There was also the in game show Lords & Ladies, which i would be lying if i said i didn’t stop to watch every episode I saw.

I also liked how it had you switching back and forth between Max and Mona, and also had missions where you had to escort the other. It did it in the right quantity where you were being forced into a escort mission every 5 minutes. Having to cover Max with sniper fire as Mona was especially fun, and seeing how their stories met up was awesome.

The boss fight was also a lot of fun, i was expecting it to be a rehash of the first game’s, with the Spike crushing the boss and that’s the end, but actually being able to fight him was a fun experience, albeit a little hard because max was always two steps away from death.

The game had some really pretty reflections too. I assume this uses the old flip the world for the reflection trick, but it’s done really well, i honestly couldn’t tell if it was or not (though i don’t know what else it would be using)

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Max Payne 2 is one of my favorite games of all time on any platform. Great memories. I don’t like how Remedy went so far down the artsy unintelligible plotting road after that, but they’re still one of the best developers out there in my opinion.

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