Emrich came up with the idea in a 1993 review of Master of Orion, and it stuck.

Nemo’s War is an outstanding solo game, probably one of the best, both tematically and in how much life it has.

As a cooperative though, it is a quite complex game that make it teaching a bit of an ordeal (IMO). So joining someone’s play makes you feeling as if you were dragged along an old sea captain through the complexities of a highly technical submarine.

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